weatherless...................73.66256% balance.......................42.22663% semistall.....................31.82707% rain..........................14.37554% stall.........................14.24665% sun...........................13.39000% voltturn......................10.47035% offense....................... 7.44784% hyperoffense.................. 4.25182% multiweather.................. 2.53613% sunstall...................... 1.27742% rainstall..................... 1.21682% sand.......................... 0.88895% sandstall..................... 0.77250% monotype...................... 0.32504% monofairy..................... 0.30201% trickroom..................... 0.28666% hail.......................... 0.21908% trickrain..................... 0.06853% tricksun...................... 0.05618% rainoffense................... 0.02709% batonpass..................... 0.01786% monosteel..................... 0.01450% choice........................ 0.01001% monodark...................... 0.00422% sunoffense.................... 0.00421% mononormal.................... 0.00303% dragmag....................... 0.00211% monodragon.................... 0.00078% monoice....................... 0.00017% hailoffense................... 0.00016% monoghost..................... 0.00012% monobug....................... 0.00010% monograss..................... 0.00009% monoelectric.................. 0.00005% monofighting.................. 0.00005% monoflying.................... 0.00005% monowater..................... 0.00004% monorock...................... 0.00004% monopsychic................... 0.00002% monopoison.................... 0.00001% monofire...................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% sandoffense................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.872) | -1.0|#### |## 0.0|##### |############## +1.0|############################## |############### +2.0|###### |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.29%