weatherless...................58.13589% offense.......................44.32721% balance.......................41.02304% sand..........................28.11994% rain..........................16.42726% semistall..................... 5.96328% multiweather.................. 5.95937% hyperoffense.................. 5.88686% stall......................... 2.79962% sun........................... 2.73456% sandstall..................... 2.25614% voltturn...................... 2.14556% rainoffense................... 0.92722% trickroom..................... 0.59016% hail.......................... 0.54583% sandoffense................... 0.46899% sunoffense.................... 0.27878% tricksun...................... 0.17972% monotype...................... 0.04467% monofairy..................... 0.03447% tailwind...................... 0.02019% batonpass..................... 0.01609% trickrain..................... 0.00789% hailoffense................... 0.00638% sunstall...................... 0.00531% trapper....................... 0.00514% monoghost..................... 0.00342% monoice....................... 0.00294% gravity....................... 0.00217% tricksand..................... 0.00195% monopsychic................... 0.00167% monowater..................... 0.00072% monoflying.................... 0.00046% dragmag....................... 0.00044% monodark...................... 0.00043% monosteel..................... 0.00028% monoelectric.................. 0.00012% monofire...................... 0.00008% monofighting.................. 0.00008% monoground.................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.063) | -1.5|## |##### -1.0|########## |#################### -0.5|########################### |############################## 0.0|########################## |#################### +0.5|############################# |################# +1.0|############ |####### +1.5|## |# +2.0|# |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%