offense.......................57.71135% weatherless...................55.94059% balance.......................32.54950% sand..........................19.62110% rain..........................12.50000% sun........................... 9.52018% hyperoffense.................. 6.77837% hail.......................... 4.02704% trickroom..................... 3.34158% semistall..................... 2.21820% multiweather.................. 1.57083% monotype...................... 1.38995% tailwind...................... 1.19954% tricksand..................... 0.97106% voltturn...................... 0.79970% stall......................... 0.74257% sandoffense................... 0.72353% choice........................ 0.62833% sunoffense.................... 0.57121% rainoffense................... 0.49505% tricksun...................... 0.39985% monowater..................... 0.34273% monodark...................... 0.20944% trickrain..................... 0.15232% monofighting.................. 0.14280% hailoffense................... 0.13328% rainstall..................... 0.13328% monosteel..................... 0.12376% sandstall..................... 0.10472% monoground.................... 0.10472% dragmag....................... 0.09520% monorock...................... 0.08568% mononormal.................... 0.07616% trickhail..................... 0.06664% monoice....................... 0.05712% monograss..................... 0.03808% monodragon.................... 0.03808% monobug....................... 0.03808% monopsychic................... 0.03808% monoghost..................... 0.03808% batonpass..................... 0.02856% monoelectric.................. 0.02856% monopoison.................... 0.01904% monofire...................... 0.00952% trapper....................... 0.00952% Stalliness (mean: -0.156) -1.5|# |#### -1.0|######### |############## -0.5|################### |############################## 0.0|#################### |############### +0.5|######### |######### +1.0|### |# +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.73%