offense.......................67.96720% weatherless...................53.20657% balance.......................30.15642% sand..........................24.56910% sun...........................12.69012% rain.......................... 9.44958% hail.......................... 2.54961% multiweather.................. 2.46500% trickroom..................... 2.22909% tricksun...................... 1.94652% hyperoffense.................. 1.56851% sandoffense................... 1.22677% tailwind...................... 0.87771% voltturn...................... 0.59420% semistall..................... 0.26723% sunoffense.................... 0.23553% choice........................ 0.21242% monotype...................... 0.08790% monowater..................... 0.08789% tricksand..................... 0.04789% stall......................... 0.04064% trickhail..................... 0.00227% dragmag....................... 0.00063% rainoffense................... 0.00040% rainstall..................... 0.00010% hailoffense................... 0.00002% monofighting.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.132) -1.5| |# -1.0|##### |######### -0.5|################ |############################## 0.0|#################### |######### +0.5|####### |########## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.95%