weatherless...................84.44156% offense.......................47.46893% hyperoffense..................23.14272% balance.......................22.66347% voltturn......................11.00154% sand.......................... 9.52888% stall......................... 3.40671% semistall..................... 3.31817% sun........................... 2.72764% rain.......................... 2.69678% monotype...................... 1.95516% choice........................ 1.92430% sandoffense................... 1.10795% dragmag....................... 0.96499% trickroom..................... 0.86102% hail.......................... 0.78385% rainoffense................... 0.71806% sunoffense.................... 0.71156% monowater..................... 0.59946% mononormal.................... 0.29567% monopsychic................... 0.16246% multiweather.................. 0.15596% monofighting.................. 0.14296% hailoffense................... 0.11209% monograss..................... 0.10885% tailwind...................... 0.10641% sandstall..................... 0.10235% monobug....................... 0.08529% monoflying.................... 0.06823% monofairy..................... 0.06173% monoghost..................... 0.06092% monoground.................... 0.05605% monosteel..................... 0.05280% monofire...................... 0.05280% monoelectric.................. 0.05199% monodark...................... 0.04955% monopoison.................... 0.04874% monorock...................... 0.04305% tricksun...................... 0.03818% monoice....................... 0.03818% gravity....................... 0.02843% monodragon.................... 0.02843% tricksand..................... 0.01787% trickhail..................... 0.00894% allweather.................... 0.00650% hailstall..................... 0.00569% sunstall...................... 0.00325% trickrain..................... 0.00325% Stalliness (mean: -0.365) -2.5|# |#### -2.0|### |###### -1.5|############ |################## -1.0|####################### |############################# -0.5|############################## |############################# 0.0|######################## |################### +0.5|############# |######## +1.0|###### |### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%