weatherless...................85.26369% offense.......................46.32744% hyperoffense..................23.54860% balance.......................22.96751% voltturn......................11.54438% sand.......................... 9.34759% stall......................... 3.72551% semistall..................... 3.43094% sun........................... 2.46750% rain.......................... 2.34308% choice........................ 1.91196% monotype...................... 1.57105% sandoffense................... 1.10169% dragmag....................... 0.99969% trickroom..................... 0.75255% hail.......................... 0.73573% sunoffense.................... 0.60722% rainoffense................... 0.60026% monowater..................... 0.42553% mononormal.................... 0.25395% multiweather.................. 0.13710% monopsychic................... 0.13447% monofighting.................. 0.12031% hailoffense................... 0.10375% sandstall..................... 0.09889% monograss..................... 0.08837% tailwind...................... 0.08399% monobug....................... 0.07508% monoflying.................... 0.05802% monoground.................... 0.04860% monofire...................... 0.04692% monopoison.................... 0.04570% monosteel..................... 0.04487% monoghost..................... 0.04461% monofairy..................... 0.04457% monoelectric.................. 0.04281% gravity....................... 0.04028% monodark...................... 0.03709% monorock...................... 0.03611% monoice....................... 0.03541% tricksun...................... 0.03166% monodragon.................... 0.02478% tricksand..................... 0.01768% trickhail..................... 0.00829% hailstall..................... 0.00626% allweather.................... 0.00603% sunstall...................... 0.00281% trickrain..................... 0.00187% Stalliness (mean: -0.356) -2.5|# |#### -2.0|### |###### -1.5|############ |################## -1.0|####################### |############################ -0.5|############################## |############################# 0.0|######################## |################### +0.5|############# |######## +1.0|###### |### +1.5|### |## +2.0|### |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.41%