weatherless...................90.79376% offense.......................32.08685% hyperoffense..................28.06884% balance.......................24.38073% voltturn......................12.34891% stall.........................10.14241% sand.......................... 7.04342% semistall..................... 5.32117% dragmag....................... 1.23803% rain.......................... 1.17869% choice........................ 0.85842% sun........................... 0.77916% rainoffense................... 0.39804% sandoffense................... 0.31359% trickroom..................... 0.30089% hail.......................... 0.22602% sunoffense.................... 0.15915% sandstall..................... 0.10741% monotype...................... 0.10655% gravity....................... 0.04705% monowater..................... 0.03375% mononormal.................... 0.02642% monopoison.................... 0.02540% multiweather.................. 0.02105% tricksun...................... 0.01315% tricksand..................... 0.01184% monobug....................... 0.00678% trickhail..................... 0.00676% hailoffense................... 0.00444% monopsychic................... 0.00412% monograss..................... 0.00405% monoghost..................... 0.00383% tailwind...................... 0.00328% monodark...................... 0.00134% monosteel..................... 0.00047% hailstall..................... 0.00028% monofire...................... 0.00023% monoground.................... 0.00010% monofighting.................. 0.00005% monoelectric.................. 0.00000% monoflying.................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.176) -2.5|## |############# -2.0|#### |######## -1.5|################# |####################### -1.0|########################## |################# -0.5|############################## |############################## 0.0|################ |##################### +0.5|########################## |############### +1.0|######### |#### +1.5|###### |### +2.0|############### |#### +2.5|### |### more negative = more offensive, more positive = more stall one # = 0.34%