weatherless...................96.10110% stall.........................29.39747% hyperoffense..................25.31566% balance.......................22.77206% offense.......................19.58051% voltturn...................... 7.79170% sand.......................... 2.96770% semistall..................... 2.93431% choice........................ 0.67317% sun........................... 0.48431% rain.......................... 0.43155% dragmag....................... 0.34977% trickroom..................... 0.29500% sandstall..................... 0.12511% sandoffense................... 0.09796% sunoffense.................... 0.05400% hail.......................... 0.02427% monotype...................... 0.01756% multiweather.................. 0.00893% monowater..................... 0.00699% mononormal.................... 0.00557% rainoffense................... 0.00446% tricksun...................... 0.00339% trickhail..................... 0.00336% monopoison.................... 0.00220% monoghost..................... 0.00099% monopsychic................... 0.00083% monograss..................... 0.00053% tailwind...................... 0.00053% monobug....................... 0.00029% monodark...................... 0.00014% monofire...................... 0.00001% hailoffense................... 0.00001% hailstall..................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.235) -2.5|# |############### -2.0|### |## -1.5|###### |##### -1.0|#### |## -0.5|######## |############ 0.0|##### |##### +0.5|#################### |## +1.0|### |# +1.5|## |# +2.0|############################## |## +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.74%