weatherless...................90.01514% offense.......................42.69793% balance.......................28.67456% hyperoffense..................22.14021% voltturn...................... 6.92136% semistall..................... 6.03801% hail.......................... 4.72088% sun........................... 4.30595% hailoffense................... 2.20237% trickroom..................... 1.26381% choice........................ 1.06908% rain.......................... 0.95532% sunoffense.................... 0.92451% stall......................... 0.44928% rainoffense................... 0.09578% monotype...................... 0.04185% monopoison.................... 0.04185% sand.......................... 0.00272% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.333) |## -2.0| |# -1.5|### |#### -1.0|############################## |##### -0.5|######## |####### 0.0|######## |#### +0.5|################ |##### +1.0|## |### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.99%