weatherless...................78.63432% offense.......................44.67222% hyperoffense..................26.30328% balance.......................24.47754% rain.......................... 7.55626% voltturn...................... 6.51725% sand.......................... 5.84751% hail.......................... 4.17799% sun........................... 3.90565% semistall..................... 3.44497% hailoffense................... 1.66466% trickroom..................... 1.55731% stall......................... 1.10200% rainoffense................... 1.01826% choice........................ 0.65083% sandoffense................... 0.60116% monotype...................... 0.57672% sunoffense.................... 0.47309% sandstall..................... 0.30164% dragmag....................... 0.22434% monofairy..................... 0.17507% multiweather.................. 0.11985% monoghost..................... 0.07609% tailwind...................... 0.07466% monoelectric.................. 0.06261% monoice....................... 0.05246% tricksand..................... 0.04754% monograss..................... 0.03655% gravity....................... 0.03622% monosteel..................... 0.02842% trickhail..................... 0.02706% tricksun...................... 0.02604% mononormal.................... 0.02446% monoflying.................... 0.02242% monowater..................... 0.02237% monopsychic................... 0.02146% monorock...................... 0.01958% monodragon.................... 0.01580% monofire...................... 0.01509% monopoison.................... 0.01507% monobug....................... 0.01320% trickrain..................... 0.01203% monodark...................... 0.00885% hailstall..................... 0.00826% monofighting.................. 0.00319% monoground.................... 0.00189% rainstall..................... 0.00189% Stalliness (mean: -0.418) |# -2.0|### |######### -1.5|################### |####################### -1.0|########################### |############################# -0.5|############################## |############################ 0.0|########################### |################### +0.5|############### |############ +1.0|######### |#### +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.39%