weatherless...................78.99103% offense.......................40.50898% hyperoffense..................28.71185% balance.......................25.58418% voltturn...................... 6.55953% sun........................... 6.50983% rain.......................... 6.48539% sand.......................... 4.78409% semistall..................... 3.44624% trickroom..................... 3.42277% hail.......................... 3.23736% hailoffense................... 1.79085% stall......................... 1.74876% choice........................ 0.99337% monotype...................... 0.65749% monofairy..................... 0.64770% sandoffense................... 0.16855% sandstall..................... 0.14782% sunoffense.................... 0.08684% dragmag....................... 0.07480% tricksun...................... 0.04607% rainoffense................... 0.03842% monoice....................... 0.00845% multiweather.................. 0.00770% trickhail..................... 0.00515% monoflying.................... 0.00118% monowater..................... 0.00015% mononormal.................... 0.00001% monoghost..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.393) |# -2.0|#### |######### -1.5|################## |################### -1.0|################### |################### -0.5|################### |############################## 0.0|##################### |################# +0.5|############ |########### +1.0|########## |### +1.5| | +2.0|## | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%