weatherless...................80.37501% offense.......................45.65990% balance.......................24.89709% hyperoffense..................23.83346% sun........................... 7.49013% rain.......................... 6.95028% voltturn...................... 6.74417% trickroom..................... 6.36084% semistall..................... 4.58717% sand.......................... 3.05850% hail.......................... 2.12733% hailoffense................... 1.26507% stall......................... 1.02238% monotype...................... 0.23489% monofairy..................... 0.23488% sunoffense.................... 0.13067% choice........................ 0.12740% sandoffense................... 0.07341% tricksun...................... 0.02550% rainoffense................... 0.01290% multiweather.................. 0.00125% dragmag....................... 0.00069% trickhail..................... 0.00014% sandstall..................... 0.00001% monoflying.................... 0.00000% monowater..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.319) |# -2.0|### |###### -1.5|######### |########## -1.0|######## |######### -0.5|############ |############################## 0.0|############### |####### +0.5|########## |######## +1.0|######## |## +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%