weatherless...................70.40286% offense.......................47.26796% balance.......................38.73739% rain..........................10.01749% sand.......................... 9.96090% sun........................... 6.86870% semistall..................... 6.76837% hyperoffense.................. 5.61587% trickroom..................... 5.03190% hail.......................... 3.46007% monotype...................... 3.42406% tailwind...................... 2.33330% stall......................... 1.61041% monoice....................... 0.97757% voltturn...................... 0.88753% tricksand..................... 0.84380% monobug....................... 0.68172% sunoffense.................... 0.67915% multiweather.................. 0.63027% choice........................ 0.48107% sandoffense................... 0.37302% batonpass..................... 0.33700% trickrain..................... 0.28813% monowater..................... 0.27269% monoghost..................... 0.25725% rainoffense................... 0.22896% monoelectric.................. 0.22896% monoflying.................... 0.18008% sandstall..................... 0.17493% monosteel..................... 0.16207% mononormal.................... 0.16207% tricksun...................... 0.15950% dragmag....................... 0.11834% gravity....................... 0.10033% monopsychic................... 0.09518% monodark...................... 0.08232% hailstall..................... 0.06946% monopoison.................... 0.06431% hailoffense................... 0.06431% monofairy..................... 0.06174% monofire...................... 0.04888% sunstall...................... 0.04373% monograss..................... 0.04373% trickhail..................... 0.04373% rainstall..................... 0.04373% monoground.................... 0.03344% monofighting.................. 0.03087% monorock...................... 0.02573% monodragon.................... 0.01544% allweather.................... 0.00257% Stalliness (mean: -0.006) -1.5|## |###### -1.0|########### |###################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|################### |############## +1.0|########### |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%