weatherless...................69.00942% offense.......................47.79254% balance.......................38.48715% sand..........................10.81248% rain..........................10.65147% sun........................... 6.75593% semistall..................... 6.47488% hyperoffense.................. 5.65012% trickroom..................... 5.27115% hail.......................... 3.47946% monotype...................... 3.32019% tailwind...................... 2.51089% stall......................... 1.59531% monoice....................... 0.98677% tricksand..................... 0.91354% voltturn...................... 0.85875% sunoffense.................... 0.71680% monobug....................... 0.63365% multiweather.................. 0.63328% choice........................ 0.53495% sandoffense................... 0.40207% batonpass..................... 0.30964% trickrain..................... 0.30788% monoghost..................... 0.26583% monowater..................... 0.26450% monoelectric.................. 0.22323% rainoffense................... 0.20358% tricksun...................... 0.20001% sandstall..................... 0.18155% monoflying.................... 0.18052% monosteel..................... 0.17430% mononormal.................... 0.14293% dragmag....................... 0.10504% gravity....................... 0.09977% monopsychic................... 0.08377% monodark...................... 0.07880% hailstall..................... 0.06637% hailoffense................... 0.06001% monopoison.................... 0.05300% monofairy..................... 0.05298% trickhail..................... 0.04829% monofire...................... 0.04764% monoground.................... 0.03620% rainstall..................... 0.03549% monograss..................... 0.03103% sunstall...................... 0.02905% monofighting.................. 0.02707% monorock...................... 0.02503% monodragon.................... 0.01294% allweather.................... 0.00186% Stalliness (mean: -0.016) -1.5|## |###### -1.0|########### |###################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|########## |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%