weatherless...................52.06569% offense.......................51.41540% balance.......................32.84029% rain..........................20.30215% sand..........................19.61588% semistall..................... 7.71592% trickroom..................... 5.83051% hyperoffense.................. 5.66103% sun........................... 5.38163% tailwind...................... 4.21346% hail.......................... 3.42429% stall......................... 2.36736% sunoffense.................... 1.05874% monotype...................... 0.76489% tricksand..................... 0.76481% multiweather.................. 0.75256% tricksun...................... 0.70989% choice........................ 0.65591% trickrain..................... 0.51268% voltturn...................... 0.44598% sandstall..................... 0.20654% sandoffense................... 0.19146% monosteel..................... 0.19141% monoghost..................... 0.16161% monoice....................... 0.15491% monoelectric.................. 0.07276% batonpass..................... 0.06498% monofire...................... 0.06292% monobug....................... 0.04429% monofairy..................... 0.03280% trickhail..................... 0.02505% monowater..................... 0.01839% monofighting.................. 0.01307% monopsychic................... 0.00764% rainoffense................... 0.00411% gravity....................... 0.00373% mononormal.................... 0.00226% sunstall...................... 0.00161% monodragon.................... 0.00145% monopoison.................... 0.00121% hailstall..................... 0.00079% monoground.................... 0.00017% monograss..................... 0.00000% monoflying.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.054) -1.5|# |####### -1.0|######## |################ -0.5|####################### |######################### 0.0|############################## |##################### +0.5|############# |##### +1.0|######## |### +1.5|#### | +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%