weatherless...................59.74296% offense.......................55.21336% balance.......................28.64196% rain..........................19.33324% sand..........................15.97905% semistall..................... 8.13274% tailwind...................... 5.81688% hyperoffense.................. 5.54285% trickroom..................... 5.09864% sun........................... 3.26991% stall......................... 2.46909% hail.......................... 1.87713% tricksun...................... 0.88110% sandstall..................... 0.67378% choice........................ 0.26871% multiweather.................. 0.19177% monotype...................... 0.17097% tricksand..................... 0.12441% voltturn...................... 0.07771% monosteel..................... 0.05991% monoghost..................... 0.05219% trickrain..................... 0.04878% batonpass..................... 0.04506% monoice....................... 0.03575% sunoffense.................... 0.02713% sandoffense................... 0.01004% monoelectric.................. 0.00736% trickhail..................... 0.00450% monofire...................... 0.00438% monofairy..................... 0.00430% monobug....................... 0.00284% monofighting.................. 0.00230% monowater..................... 0.00104% monopsychic................... 0.00075% rainoffense................... 0.00049% gravity....................... 0.00025% monodragon.................... 0.00011% sunstall...................... 0.00005% monopoison.................... 0.00004% mononormal.................... 0.00000% hailstall..................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.068) -1.5| |######### -1.0|### |########################## -0.5|#################### |######################### 0.0|############################## |############## +0.5|################# |## +1.0|###### |###### +1.5|## | +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.61%