weatherless...................66.63332% balance.......................45.42698% offense.......................34.86773% sand..........................19.65762% hyperoffense..................15.44691% rain..........................10.06063% trickroom..................... 7.56501% voltturn...................... 4.06791% hail.......................... 3.40758% choice........................ 3.24047% stall......................... 2.18433% semistall..................... 2.07405% sandstall..................... 1.37490% sun........................... 1.25381% multiweather.................. 1.01295% sunoffense.................... 0.17775% monotype...................... 0.09073% monosteel..................... 0.09073% hailoffense................... 0.06123% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.090) -2.0|####### |### -1.5|######### |### -1.0|# |##### -0.5|########### |################## 0.0|############################## |#################### +0.5|####### |######### +1.0|############## | +1.5| | +2.0| | +2.5| |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.71%