weatherless...................66.56650% balance.......................53.82125% offense.......................31.31400% sand..........................30.51771% hyperoffense..................13.31642% trickroom.....................10.68086% rain.......................... 2.24089% voltturn...................... 1.86659% stall......................... 1.02160% hail.......................... 0.97565% sandstall..................... 0.67830% semistall..................... 0.52673% choice........................ 0.37146% multiweather.................. 0.35781% sun........................... 0.05705% hailoffense................... 0.01775% sunoffense.................... 0.01093% monotype...................... 0.00292% monosteel..................... 0.00292% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.038) -2.0|# |####### -1.5|############# |# -1.0| |#### -0.5|############### |######################## 0.0|############################## |########################### +0.5|###### |########################## +1.0|########### | +1.5| | +2.0| | +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.60%