weatherless...................79.76125% balance.......................50.62776% offense.......................23.39307% hyperoffense..................19.46426% voltturn......................14.42743% sun...........................12.76247% trickroom..................... 7.29944% sand.......................... 6.87067% sunoffense.................... 4.42355% semistall..................... 4.07346% tricksand..................... 2.54115% stall......................... 2.44144% sandoffense................... 0.84092% rain.......................... 0.65924% multiweather.................. 0.25566% hail.......................... 0.20203% hailoffense................... 0.04924% monotype...................... 0.04870% monoice....................... 0.04813% rainoffense................... 0.00890% choice........................ 0.00057% monowater..................... 0.00032% monograss..................... 0.00024% monofire...................... 0.00001% monoflying.................... 0.00001% mononormal.................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.010) -2.0| | -1.5|####### |######################## -1.0|############## |############### -0.5|############# |########## 0.0|###################### |######################## +0.5|############################## |####################### +1.0|############## |####### +1.5|## |# +2.0| |### +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%