weatherless...................70.55263% offense.......................39.33642% balance.......................38.23424% voltturn......................13.90396% sand..........................10.77825% hyperoffense..................10.68929% sun........................... 9.97389% rain.......................... 8.98202% semistall..................... 6.74991% stall......................... 4.99014% multiweather.................. 2.04200% hail.......................... 1.91975% trickroom..................... 1.84373% monotype...................... 1.29675% choice........................ 0.79823% dragmag....................... 0.74374% sandoffense................... 0.56685% sunoffense.................... 0.49340% rainoffense................... 0.37297% sandstall..................... 0.34740% hailoffense................... 0.31518% monofire...................... 0.18871% mononormal.................... 0.17639% monobug....................... 0.17193% trapper....................... 0.15967% tricksun...................... 0.12755% monowater..................... 0.11435% monosteel..................... 0.10675% monograss..................... 0.07587% tricksand..................... 0.06343% monofairy..................... 0.05588% monoflying.................... 0.05491% allweather.................... 0.05228% monodragon.................... 0.05005% trickhail..................... 0.04936% monodark...................... 0.04906% sunstall...................... 0.04652% monoice....................... 0.04532% monoghost..................... 0.03849% rainstall..................... 0.03669% monopsychic................... 0.03407% monopoison.................... 0.03189% monoground.................... 0.03143% gravity....................... 0.03121% tailwind...................... 0.02950% monoelectric.................. 0.02653% monorock...................... 0.02591% monofighting.................. 0.02465% hailstall..................... 0.01904% fear.......................... 0.00049% trickrain..................... 0.00005% swagplay...................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.045) -2.0|# |####### -1.0|############## |########################## 0.0|############################## |######################### +1.0|########### |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%