weatherless...................70.23864% offense.......................39.54700% balance.......................34.64567% voltturn......................13.50312% sun...........................11.42537% sand..........................10.95178% hyperoffense..................10.00156% rain.......................... 8.78338% stall......................... 8.31789% semistall..................... 7.48788% multiweather.................. 3.01039% hail.......................... 1.76482% trickroom..................... 1.55766% sandstall..................... 0.70475% monotype...................... 0.66489% choice........................ 0.59967% sandoffense................... 0.43678% hailoffense................... 0.31908% sunoffense.................... 0.27661% dragmag....................... 0.26734% mononormal.................... 0.18294% monofire...................... 0.16569% gravity....................... 0.16075% trapper....................... 0.06931% trickhail..................... 0.05169% allweather.................... 0.05119% monobug....................... 0.04973% tricksun...................... 0.04476% tricksand..................... 0.04094% monodragon.................... 0.03457% monosteel..................... 0.03318% monopsychic................... 0.03293% rainoffense................... 0.02940% monodark...................... 0.02862% monowater..................... 0.02628% monoground.................... 0.02577% tailwind...................... 0.02457% monoice....................... 0.02444% sunstall...................... 0.02099% monoelectric.................. 0.01479% monoflying.................... 0.01471% monofairy..................... 0.01125% monopoison.................... 0.00736% monorock...................... 0.00700% rainstall..................... 0.00653% monofighting.................. 0.00329% monograss..................... 0.00312% hailstall..................... 0.00214% monoghost..................... 0.00066% fear.......................... 0.00020% trickrain..................... 0.00000% swagplay...................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.107) -2.0|# |######### -1.0|############### |############################## 0.0|############################## |########################## +1.0|######### |####### +2.0|#### |#### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%