weatherless...................73.13675% offense.......................48.37533% hyperoffense..................28.65469% balance.......................18.61274% sun...........................13.86664% rain.......................... 9.26046% monotype...................... 8.37602% sand.......................... 5.07599% batonpass..................... 4.01831% multiweather.................. 3.59539% sunoffense.................... 2.84232% semistall..................... 2.63382% hail.......................... 2.39181% stall......................... 1.72342% voltturn...................... 1.72294% rainoffense................... 1.55093% mononormal.................... 1.07956% monoflying.................... 0.91883% trickroom..................... 0.81308% monowater..................... 0.80384% monobug....................... 0.79840% choice........................ 0.71569% sandoffense................... 0.67431% monosteel..................... 0.65032% monodragon.................... 0.63842% monopsychic................... 0.63081% monoghost..................... 0.59887% monofighting.................. 0.52343% monodark...................... 0.52146% hailoffense................... 0.45642% monofairy..................... 0.44956% monofire...................... 0.40600% monoelectric.................. 0.36413% monorock...................... 0.34347% monoice....................... 0.32764% dragmag....................... 0.28775% monograss..................... 0.28068% monoground.................... 0.27354% monopoison.................... 0.24683% sandstall..................... 0.21713% trapper....................... 0.17113% tailwind...................... 0.13823% sunstall...................... 0.09413% tricksun...................... 0.08352% trickrain..................... 0.07843% rainstall..................... 0.05539% tricksand..................... 0.02243% fear.......................... 0.02005% allweather.................... 0.01155% trickhail..................... 0.01047% gravity....................... 0.00951% hailstall..................... 0.00564% swagplay...................... 0.00251% sandfear...................... 0.00027% Stalliness (mean: -0.522) -3.0| |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.85%