weatherless...................71.06574% offense.......................48.08201% hyperoffense..................28.77513% balance.......................18.50301% sun...........................15.51791% rain..........................10.22683% monotype...................... 7.46875% sand.......................... 5.16696% multiweather.................. 4.05168% batonpass..................... 3.76434% sunoffense.................... 3.22476% semistall..................... 2.76942% hail.......................... 2.21626% stall......................... 1.87043% rainoffense................... 1.73901% voltturn...................... 1.68441% mononormal.................... 0.94242% trickroom..................... 0.88752% monoflying.................... 0.80477% monowater..................... 0.73144% monobug....................... 0.69886% choice........................ 0.66437% sandoffense................... 0.65442% monosteel..................... 0.59401% monodragon.................... 0.57240% monoghost..................... 0.55143% monopsychic................... 0.52353% monodark...................... 0.45526% monofighting.................. 0.44897% hailoffense................... 0.42170% monofairy..................... 0.41634% monofire...................... 0.34048% monoelectric.................. 0.31585% monoice....................... 0.29409% monorock...................... 0.28671% dragmag....................... 0.28420% sandstall..................... 0.25315% monograss..................... 0.24365% monoground.................... 0.23934% monopoison.................... 0.21539% tailwind...................... 0.15573% trapper....................... 0.14609% sunstall...................... 0.11490% tricksun...................... 0.10559% trickrain..................... 0.09674% rainstall..................... 0.06132% tricksand..................... 0.02135% fear.......................... 0.01248% allweather.................... 0.01021% trickhail..................... 0.01006% gravity....................... 0.00946% hailstall..................... 0.00507% swagplay...................... 0.00240% sandfear...................... 0.00028% Stalliness (mean: -0.515) -3.0| |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%