weatherless...................94.19783% offense.......................39.95065% balance.......................36.27042% hyperoffense..................12.70973% semistall.....................10.02742% voltturn...................... 4.20989% sand.......................... 1.74142% hail.......................... 1.64382% rain.......................... 1.47714% trickroom..................... 1.27426% stall......................... 1.04178% monotype...................... 1.01327% sun........................... 0.98366% choice........................ 0.65029% hailoffense................... 0.25441% rainoffense................... 0.23906% monofighting.................. 0.20726% sunoffense.................... 0.18642% sandoffense................... 0.13159% monograss..................... 0.12063% monowater..................... 0.11185% monoelectric.................. 0.10527% monopoison.................... 0.07896% mononormal.................... 0.07786% monodragon.................... 0.07567% tailwind...................... 0.07018% monorock...................... 0.05812% gravity....................... 0.05702% monoflying.................... 0.05044% multiweather.................. 0.04277% monobug....................... 0.04277% monoghost..................... 0.04167% monosteel..................... 0.03071% monofire...................... 0.02303% trickhail..................... 0.02084% monodark...................... 0.01864% monoice....................... 0.01316% trickrain..................... 0.01097% monopsychic................... 0.00548% monofairy..................... 0.00439% monoground.................... 0.00329% hailstall..................... 0.00329% sandstall..................... 0.00219% tricksand..................... 0.00110% Stalliness (mean: -0.060) -2.0|# |#### -1.5|##### |############# -1.0|############### |################## -0.5|######################## |############################## 0.0|############################## |############################# +0.5|######################### |############### +1.0|####################### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.42%