weatherless...................71.61804% balance.......................36.18093% offense.......................29.45063% voltturn......................16.35770% hyperoffense..................15.38615% sand..........................14.13722% stall......................... 9.84395% semistall..................... 9.13834% rain.......................... 7.06841% hail.......................... 5.79858% choice........................ 3.04225% hailoffense................... 2.24419% sandstall..................... 1.92434% sun........................... 1.74788% trickroom..................... 1.22660% dragmag....................... 0.95855% sunoffense.................... 0.43100% multiweather.................. 0.36713% tailwind...................... 0.29944% sandoffense................... 0.24285% monotype...................... 0.13304% tricksun...................... 0.11413% rainoffense................... 0.10910% gravity....................... 0.08693% rainstall..................... 0.03944% monoghost..................... 0.02880% monofairy..................... 0.02629% monobug....................... 0.01881% hailstall..................... 0.01407% monoice....................... 0.01073% monowater..................... 0.00966% monoelectric.................. 0.00944% trickrain..................... 0.00505% monopoison.................... 0.00449% monopsychic................... 0.00448% monosteel..................... 0.00267% monoflying.................... 0.00257% monofire...................... 0.00251% mononormal.................... 0.00248% monodragon.................... 0.00244% monofighting.................. 0.00229% monoground.................... 0.00216% monorock...................... 0.00167% monodark...................... 0.00163% sunstall...................... 0.00103% trickhail..................... 0.00093% tricksand..................... 0.00049% allweather.................... 0.00026% monograss..................... 0.00020% trapper....................... 0.00003% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.179) -2.0|###### |###### -1.5|############# |############### -1.0|############ |################# -0.5|#################### |############################# 0.0|############################ |############################ +0.5|############################## |########################## +1.0|################## |########### +1.5|####### |### +2.0|##### |#### +2.5|#### |##### +3.0|##### |## more negative = more offensive, more positive = more stall one # = 0.34%