weatherless...................71.76154% offense.......................42.07946% balance.......................31.65709% hyperoffense..................14.88551% voltturn......................13.14541% rain..........................10.21939% sand.......................... 9.89783% stall......................... 6.17360% hail.......................... 5.74028% semistall..................... 5.20434% sun........................... 3.17232% choice........................ 2.11640% monotype...................... 1.63063% sandstall..................... 1.31135% hailoffense................... 1.08101% trickroom..................... 0.97838% rainoffense................... 0.76856% multiweather.................. 0.76400% sandoffense................... 0.64541% sunoffense.................... 0.57927% dragmag....................... 0.38770% monoelectric.................. 0.29648% monowater..................... 0.26911% tricksun...................... 0.21666% monoice....................... 0.18017% monoghost..................... 0.13456% monodragon.................... 0.10719% monobug....................... 0.10491% monosteel..................... 0.09579% monopsychic................... 0.09350% gravity....................... 0.09122% monodark...................... 0.08210% monofairy..................... 0.06614% monofighting.................. 0.06386% monofire...................... 0.06386% hailstall..................... 0.05473% monoflying.................... 0.04105% mononormal.................... 0.03877% tricksand..................... 0.03421% monorock...................... 0.02965% monograss..................... 0.02737% tailwind...................... 0.02737% monopoison.................... 0.02509% trickrain..................... 0.02509% sunstall...................... 0.01596% rainstall..................... 0.01368% monoground.................... 0.01368% swagplay...................... 0.00456% trapper....................... 0.00456% trickhail..................... 0.00228% Stalliness (mean: -0.065) -2.0|### |######### -1.0|################# |############################## 0.0|############################ |#################### +1.0|########## |#### +2.0|### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.78%