weatherless...................71.36456% offense.......................41.86932% balance.......................31.87528% hyperoffense..................14.85441% voltturn......................13.70637% rain..........................10.39552% sand.......................... 9.89717% stall......................... 6.32818% hail.......................... 5.81487% semistall..................... 5.07281% sun........................... 3.29752% choice........................ 2.18940% monotype...................... 1.42012% sandstall..................... 1.28127% hailoffense................... 1.09601% trickroom..................... 0.99001% multiweather.................. 0.74313% rainoffense................... 0.73110% sunoffense.................... 0.66165% sandoffense................... 0.63405% dragmag....................... 0.38341% monoelectric.................. 0.26041% monowater..................... 0.22923% tricksun...................... 0.21449% monoice....................... 0.16360% monoghost..................... 0.11382% gravity....................... 0.09470% monodragon.................... 0.08935% monobug....................... 0.08822% monosteel..................... 0.08259% monopsychic................... 0.08193% monodark...................... 0.06349% monofairy..................... 0.06319% monofire...................... 0.05409% monofighting.................. 0.05144% hailstall..................... 0.04897% monoflying.................... 0.03731% mononormal.................... 0.03706% tricksand..................... 0.03241% trickrain..................... 0.02587% tailwind...................... 0.02300% monopoison.................... 0.02139% monograss..................... 0.02121% monorock...................... 0.02095% monoground.................... 0.01593% rainstall..................... 0.01432% sunstall...................... 0.01370% swagplay...................... 0.00440% trapper....................... 0.00327% trickhail..................... 0.00276% Stalliness (mean: -0.060) -2.0|### |######### -1.0|################## |############################## 0.0|############################ |#################### +1.0|########## |#### +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.77%