weatherless...................65.90712% offense.......................34.14658% balance.......................33.94376% hyperoffense..................16.86289% sand..........................12.49566% rain..........................12.25044% semistall..................... 7.79276% stall......................... 7.25401% voltturn...................... 7.19588% hail.......................... 5.86616% sun........................... 4.23658% hailoffense................... 2.60411% trickroom..................... 2.46697% sandstall..................... 1.81380% monotype...................... 1.31865% rainoffense................... 1.13458% sandoffense................... 0.93130% choice........................ 0.84622% multiweather.................. 0.71527% sunoffense.................... 0.57087% dragmag....................... 0.40060% monobug....................... 0.26358% monodragon.................... 0.20119% monowater..................... 0.20116% monodark...................... 0.16883% hailstall..................... 0.12238% tailwind...................... 0.11629% rainstall..................... 0.06916% gravity....................... 0.06566% monosteel..................... 0.06026% monoice....................... 0.05952% monograss..................... 0.05196% monoelectric.................. 0.05175% monofighting.................. 0.04972% monoghost..................... 0.04762% trickrain..................... 0.04241% monoflying.................... 0.04212% monopoison.................... 0.04083% mononormal.................... 0.03812% monopsychic................... 0.03495% monofire...................... 0.02713% tricksand..................... 0.02224% tricksun...................... 0.02210% monorock...................... 0.02132% monofairy..................... 0.01920% monoground.................... 0.01775% trickhail..................... 0.00960% sunstall...................... 0.00477% Stalliness (mean: 0.016) -2.0|###### |########## -1.0|################# |######################## 0.0|############################## |######################## +1.0|############### |####### +2.0|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.72%