weatherless...................89.80357% offense.......................42.86799% balance.......................38.14928% hyperoffense..................11.75836% voltturn...................... 4.91898% semistall..................... 4.88971% rain.......................... 4.83667% hail.......................... 2.91536% stall......................... 2.33466% trickroom..................... 2.27065% sun........................... 1.80884% monotype...................... 0.89527% sand.......................... 0.81754% choice........................ 0.50479% rainoffense................... 0.42798% hailoffense................... 0.25057% sunoffense.................... 0.23319% monowater..................... 0.20850% monoice....................... 0.12620% multiweather.................. 0.12071% monobug....................... 0.11797% trickhail..................... 0.09145% monorock...................... 0.08505% monoghost..................... 0.08047% monosteel..................... 0.07773% tailwind...................... 0.06767% sunstall...................... 0.05121% rainstall..................... 0.04755% mononormal.................... 0.04298% monofairy..................... 0.04024% monopsychic................... 0.03749% monoelectric.................. 0.03566% monopoison.................... 0.03109% sandoffense................... 0.02926% trickrain..................... 0.02926% monofire...................... 0.02926% trapper....................... 0.02103% gravity....................... 0.01920% monodragon.................... 0.01920% monodark...................... 0.01920% monofighting.................. 0.01738% monoflying.................... 0.01555% dragmag....................... 0.01463% sandstall..................... 0.01006% monograss..................... 0.00914% hailstall..................... 0.00823% tricksand..................... 0.00732% monoground.................... 0.00274% Stalliness (mean: -0.087) -2.0|### |### -1.5|##### |######### -1.0|############ |################ -0.5|######################## |############################ 0.0|############################## |########################### +0.5|##################### |############# +1.0|######## |##### +1.5|## |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%