weatherless...................89.61668% offense.......................42.35116% balance.......................38.33215% hyperoffense..................11.71241% semistall..................... 5.09729% voltturn...................... 5.09082% rain.......................... 4.91642% hail.......................... 3.06436% stall......................... 2.50699% trickroom..................... 2.27527% sun........................... 1.73230% sand.......................... 0.83644% monotype...................... 0.78225% choice........................ 0.47672% rainoffense................... 0.43719% hailoffense................... 0.22758% sunoffense.................... 0.22350% monowater..................... 0.20562% monoice....................... 0.11941% multiweather.................. 0.11474% monobug....................... 0.09578% trickhail..................... 0.08763% monorock...................... 0.06950% monoghost..................... 0.06456% monosteel..................... 0.06367% tailwind...................... 0.05216% rainstall..................... 0.04350% sunstall...................... 0.03912% monopsychic................... 0.03272% monoelectric.................. 0.03254% mononormal.................... 0.03128% trapper....................... 0.03114% monofairy..................... 0.02972% sandoffense................... 0.02805% trickrain..................... 0.02598% monopoison.................... 0.02519% monofire...................... 0.02439% monodragon.................... 0.01782% gravity....................... 0.01692% monodark...................... 0.01541% dragmag....................... 0.01395% monofighting.................. 0.01291% monoflying.................... 0.01126% sandstall..................... 0.00981% tricksand..................... 0.00791% hailstall..................... 0.00770% monograss..................... 0.00727% monoground.................... 0.00197% Stalliness (mean: -0.077) -2.0|### |### -1.5|##### |######## -1.0|############ |################ -0.5|######################## |############################ 0.0|############################## |########################### +0.5|###################### |############# +1.0|######## |##### +1.5|## |## +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%