weatherless...................89.25047% offense.......................39.20406% balance.......................37.00387% semistall..................... 9.93651% hyperoffense.................. 8.99510% voltturn...................... 5.17712% rain.......................... 5.03428% hail.......................... 4.86911% stall......................... 4.86047% trickroom..................... 1.56915% sand.......................... 0.72542% sun........................... 0.45701% rainoffense................... 0.33371% monotype...................... 0.30018% choice........................ 0.19062% monowater..................... 0.18665% multiweather.................. 0.17456% hailoffense................... 0.11166% trapper....................... 0.08984% monoice....................... 0.08672% tricksand..................... 0.02092% sandstall..................... 0.01411% monosteel..................... 0.01163% monoelectric.................. 0.00839% rainstall..................... 0.00485% monopsychic................... 0.00315% monopoison.................... 0.00204% monorock...................... 0.00158% sunoffense.................... 0.00143% monofire...................... 0.00116% sandoffense................... 0.00057% tailwind...................... 0.00043% monofairy..................... 0.00016% mononormal.................... 0.00014% trickrain..................... 0.00002% monobug....................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.058) -2.0|### |#### -1.5|### |##### -1.0|######## |########### -0.5|############################## |########################### 0.0|########################### |####################### +0.5|###################### |############ +1.0|######## |############## +1.5|## |####### +2.0|## | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%