weatherless...................62.52096% offense.......................40.48340% sand..........................33.61033% balance.......................31.34237% stall.........................11.39754% monotype...................... 9.34472% semistall..................... 8.99761% sandstall..................... 8.24740% hyperoffense.................. 7.77909% monoice....................... 5.74497% hail.......................... 4.52771% monofighting.................. 3.59975% multiweather.................. 3.16726% voltturn...................... 3.14940% rain.......................... 2.50826% hailstall..................... 1.35685% sandoffense................... 0.22106% hailoffense................... 0.00360% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.290) -2.0| |## -1.5|# |#### -1.0|############ |# -0.5|########## |############################## 0.0|########### |########## +0.5|############ |############# +1.0|#### |####### +1.5|####### | +2.0|## |## +2.5| |########## more negative = more offensive, more positive = more stall one # = 0.72%