weatherless...................60.13674% offense.......................44.95778% balance.......................25.48617% rain..........................24.52824% hyperoffense..................23.19211% sun...........................12.34912% sand.......................... 4.82946% semistall..................... 4.16330% multiweather.................. 3.83261% rainoffense................... 3.77919% voltturn...................... 2.80530% monotype...................... 2.30605% stall......................... 2.20064% hail.......................... 2.05499% trickroom..................... 1.94871% sunoffense.................... 1.93047% choice........................ 1.09239% trickrain..................... 0.73315% sandoffense................... 0.45490% hailoffense................... 0.41462% monoice....................... 0.34359% monoghost..................... 0.32666% monowater..................... 0.29217% sandstall..................... 0.28314% monodragon.................... 0.27660% sunstall...................... 0.20422% monosteel..................... 0.19288% monopsychic................... 0.18886% monobug....................... 0.15851% monoflying.................... 0.15325% monofairy..................... 0.14952% monofighting.................. 0.13333% rainstall..................... 0.13068% monofire...................... 0.11701% monoelectric.................. 0.09298% monorock...................... 0.09148% dragmag....................... 0.09135% tricksand..................... 0.08352% tailwind...................... 0.07779% monodark...................... 0.07010% tricksun...................... 0.06268% trapper....................... 0.06022% mononormal.................... 0.04514% monopoison.................... 0.04368% monograss..................... 0.04032% monoground.................... 0.03956% hailstall..................... 0.02742% trickhail..................... 0.01212% swagplay...................... 0.00845% gravity....................... 0.00580% fear.......................... 0.00298% allweather.................... 0.00190% Stalliness (mean: -0.339) -2.0|### |############# -1.0|########################### |############################## 0.0|######################### |############### +1.0|######## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.80%