weatherless...................76.07628% offense.......................40.41635% balance.......................33.55125% hyperoffense..................18.02622% sand..........................11.26256% sun........................... 9.02594% voltturn...................... 8.35231% semistall..................... 5.30916% rain.......................... 2.78397% stall......................... 2.69702% trickroom..................... 2.08963% hail.......................... 1.25328% sunoffense.................... 1.03426% monotype...................... 0.98416% sandstall..................... 0.82310% choice........................ 0.75064% multiweather.................. 0.37677% tricksun...................... 0.21281% rainoffense................... 0.19708% hailoffense................... 0.16479% monobug....................... 0.12669% monowater..................... 0.12338% tailwind...................... 0.11759% sandoffense................... 0.10848% monofairy..................... 0.10102% monoice....................... 0.08653% monosteel..................... 0.07411% monopoison.................... 0.07287% dragmag....................... 0.06956% monoflying.................... 0.06707% monodragon.................... 0.06376% mononormal.................... 0.06335% monopsychic................... 0.05921% monorock...................... 0.04637% monodark...................... 0.04472% sunstall...................... 0.03851% monograss..................... 0.03809% monofire...................... 0.03561% monoground.................... 0.03064% gravity....................... 0.02733% monoghost..................... 0.02319% monoelectric.................. 0.02236% monofighting.................. 0.01408% rainstall..................... 0.00911% tricksand..................... 0.00787% hailstall..................... 0.00580% trickrain..................... 0.00248% trickhail..................... 0.00207% Stalliness (mean: -0.178) -2.0|##### |########## -1.0|################ |######################### 0.0|############################## |#################### +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%