weatherless...................79.59854% hyperoffense..................37.81808% balance.......................31.34902% offense.......................19.75402% sand..........................14.97502% voltturn...................... 9.56383% semistall..................... 5.90011% stall......................... 5.17877% sun........................... 2.62876% trickroom..................... 1.73442% hail.......................... 1.56804% rain.......................... 1.24554% sandstall..................... 1.01171% sunoffense.................... 0.77637% tricksun...................... 0.51584% choice........................ 0.39665% monotype...................... 0.13789% monowater..................... 0.08296% rainoffense................... 0.07735% gravity....................... 0.05990% tailwind...................... 0.05576% monofairy..................... 0.03439% dragmag....................... 0.01781% multiweather.................. 0.01590% monobug....................... 0.00943% hailoffense................... 0.00744% monoground.................... 0.00457% monodark...................... 0.00245% mononormal.................... 0.00154% monorock...................... 0.00150% sandoffense................... 0.00105% monofire...................... 0.00043% monopoison.................... 0.00033% monoghost..................... 0.00011% monoflying.................... 0.00008% monoelectric.................. 0.00005% monosteel..................... 0.00003% monopsychic................... 0.00003% monograss..................... 0.00002% monodragon.................... 0.00002% sunstall...................... 0.00001% monoice....................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.378) -2.0|###################### |############################## -1.0|######## |################ 0.0|####################### |########################### +1.0|########### |######### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.66%