weatherless...................97.70150% balance.......................60.10683% offense.......................20.49667% semistall.....................13.66675% stall......................... 4.98126% batonpass..................... 3.58575% sun........................... 1.79913% hyperoffense.................. 0.74849% monotype...................... 0.54724% rain.......................... 0.26168% sand.......................... 0.23768% sandstall..................... 0.12264% monofire...................... 0.08759% monoelectric.................. 0.08109% monoice....................... 0.07776% monorock...................... 0.05502% monobug....................... 0.05149% monoflying.................... 0.05030% mononormal.................... 0.03729% dragmag....................... 0.03373% monopoison.................... 0.01925% monosteel..................... 0.01925% monopsychic................... 0.01817% monowater..................... 0.01540% monograss..................... 0.01540% monofighting.................. 0.01540% trapper....................... 0.01540% monodragon.................... 0.00770% voltturn...................... 0.00650% sunstall...................... 0.00385% monoghost..................... 0.00385% monoground.................... 0.00385% monodark...................... 0.00385% Stalliness (mean: 0.429) -1.0|## |### -0.5|######## |########## 0.0|################### |############################## +0.5|#################### |############### +1.0|########### |######### +1.5|###### |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.72%