weatherless...................99.16820% balance.......................57.51010% offense.......................23.27787% semistall.....................13.62574% stall......................... 5.39372% batonpass..................... 3.04612% sun........................... 0.83131% hyperoffense.................. 0.19257% rain.......................... 0.00049% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.416) -1.0|#### |#### -0.5|############ |###### 0.0|######################### |############################## +0.5|##################### |################ +1.0|############ |########## +1.5|######### |##### +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%