weatherless...................99.78743% balance.......................64.42942% offense.......................19.05100% semistall.....................10.99026% stall......................... 5.49165% batonpass..................... 1.07411% sun........................... 0.21257% hyperoffense.................. 0.03767% rain.......................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sand.......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.489) -1.0|# |# -0.5|### |## 0.0|############################## |##################### +0.5|##################### |############# +1.0|########## |####### +1.5|##### |##### +2.0| | more negative = more offensive, more positive = more stall one # = 0.84%