sand..........................70.64430% semistall.....................29.18125% weatherless...................28.78544% balance.......................24.97359% offense.......................24.85193% hyperoffense..................13.12696% sandoffense...................11.58949% stall......................... 7.86627% sandstall..................... 4.17278% dragmag....................... 1.22525% sun........................... 0.55117% batonpass..................... 0.45875% choice........................ 0.24079% sunstall...................... 0.09367% sunoffense.................... 0.02055% rain.......................... 0.01956% monotype...................... 0.01893% monopsychic................... 0.01780% voltturn...................... 0.01165% rainoffense................... 0.00274% trapper....................... 0.00130% monowater..................... 0.00107% multiweather.................. 0.00046% monoflying.................... 0.00006% monoelectric.................. 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.364) -2.0| | -1.5|##### |############ -1.0|################## |############ -0.5|################## |########### 0.0|############ |############## +0.5|########### |############ +1.0|############################## |########################## +1.5|#################### |######### +2.0|### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.47%