hyperoffense..................85.19045% weatherless...................75.93499% offense.......................14.34947% hail..........................11.40070% hailoffense................... 9.74800% sand.......................... 7.14951% rain.......................... 4.87707% sandoffense................... 4.52074% rainoffense................... 3.97779% monotype...................... 2.98066% mononormal.................... 2.82613% trickroom..................... 1.36787% dragmag....................... 1.35485% choice........................ 0.78669% sun........................... 0.65220% sunoffense.................... 0.63774% balance....................... 0.41671% voltturn...................... 0.16996% semistall..................... 0.04337% monorock...................... 0.03888% monowater..................... 0.02891% gravity....................... 0.02891% monobug....................... 0.02891% trickhail..................... 0.02891% monograss..................... 0.01446% multiweather.................. 0.01446% monopsychic................... 0.01446% monoground.................... 0.01446% monofire...................... 0.01446% tricksand..................... 0.00662% Stalliness (mean: -1.431) -2.5|# |#### -2.0|########### |########################## -1.5|############################## |######################## -1.0|############### |######## -0.5|### |# 0.0|# | more negative = more offensive, more positive = more stall one # = 0.80%