sand..........................53.68500% weatherless...................42.77166% hyperoffense..................35.47460% offense.......................35.08182% balance.......................18.19119% sandoffense...................17.10180% stall......................... 6.38165% semistall..................... 4.87073% sandstall..................... 4.81811% voltturn...................... 3.02691% rain.......................... 2.44261% dragmag....................... 1.95647% choice........................ 1.57550% rainoffense................... 1.40245% hail.......................... 1.06719% hailstall..................... 0.69818% monotype...................... 0.19420% trickroom..................... 0.17097% tricksand..................... 0.09716% sun........................... 0.09237% sunoffense.................... 0.07142% monofighting.................. 0.06126% multiweather.................. 0.05882% monodark...................... 0.04972% trickrain..................... 0.04840% monowater..................... 0.03860% tailwind...................... 0.02657% monobug....................... 0.02638% monorock...................... 0.01378% monofire...................... 0.00327% hailoffense................... 0.00261% monosteel..................... 0.00064% monopsychic................... 0.00036% monoghost..................... 0.00015% monofairy..................... 0.00004% monoflying.................... 0.00004% monograss..................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% monoice....................... 0.00000% trapper....................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.443) -2.0|###### |######### -1.5|################ |############################## -1.0|######################### |######################## -0.5|############# |############ 0.0|######### |######## +0.5|###### |############# +1.0|##### |##### +1.5|#### |#### +2.0|### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%