offense.......................52.03651% rain..........................47.00332% sun...........................32.97771% hyperoffense..................22.05548% weatherless...................21.39403% balance.......................20.42200% multiweather..................14.92176% sand..........................13.67236% rainoffense................... 6.19725% sunoffense.................... 5.24656% dragmag....................... 3.57752% semistall..................... 3.21716% stall......................... 2.26885% sunstall...................... 1.09056% batonpass..................... 0.70650% choice........................ 0.57610% sandoffense................... 0.56662% hail.......................... 0.39355% monotype...................... 0.33428% trickroom..................... 0.32243% trickrain..................... 0.22048% rainstall..................... 0.14462% tricksun...................... 0.13751% monodark...................... 0.11617% hailstall..................... 0.09009% monodragon.................... 0.04505% trickhail..................... 0.03556% mononormal.................... 0.02845% sandstall..................... 0.02845% tricksand..................... 0.02845% monobug....................... 0.02371% monoghost..................... 0.02371% hailoffense................... 0.02371% tailwind...................... 0.02134% gravity....................... 0.01897% monoflying.................... 0.01897% voltturn...................... 0.01660% monosteel..................... 0.01660% monorock...................... 0.01660% monofire...................... 0.01660% monopsychic................... 0.01422% monofighting.................. 0.01422% monowater..................... 0.01422% monoground.................... 0.01185% monograss..................... 0.00948% monopoison.................... 0.00237% monoice....................... 0.00237% monoelectric.................. 0.00237% Stalliness (mean: -0.393) |# -2.0|## |### -1.5|######### |###################### -1.0|######################### |######################### -0.5|############################## |############################# 0.0|#################### |############## +0.5|########## |###### +1.0|###### |## +1.5|## |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%