offense.......................51.90919% rain..........................47.79104% sun...........................33.62762% hyperoffense..................22.23258% balance.......................20.32141% weatherless...................20.27382% multiweather..................15.21117% sand..........................13.73705% rainoffense................... 6.01318% sunoffense.................... 5.54046% dragmag....................... 3.50725% semistall..................... 3.16035% stall......................... 2.37647% sunstall...................... 1.21006% batonpass..................... 0.63443% choice........................ 0.52810% sandoffense................... 0.51478% hail.......................... 0.35505% trickroom..................... 0.34163% monotype...................... 0.24579% trickrain..................... 0.22878% rainstall..................... 0.14208% tricksun...................... 0.13893% monodark...................... 0.08413% hailstall..................... 0.07732% monodragon.................... 0.03981% trickhail..................... 0.03680% tricksand..................... 0.03373% sandstall..................... 0.03082% mononormal.................... 0.01925% hailoffense................... 0.01786% tailwind...................... 0.01734% gravity....................... 0.01698% monobug....................... 0.01692% voltturn...................... 0.01515% monoghost..................... 0.01361% monoflying.................... 0.01258% monofighting.................. 0.01233% monosteel..................... 0.01170% monorock...................... 0.01170% monofire...................... 0.01170% monowater..................... 0.01003% monopsychic................... 0.00998% monoground.................... 0.00951% monograss..................... 0.00683% monopoison.................... 0.00167% monoice....................... 0.00167% monoelectric.................. 0.00167% Stalliness (mean: -0.390) |# -2.0|## |### -1.5|######### |####################### -1.0|######################## |######################### -0.5|############################## |############################# 0.0|#################### |############## +0.5|########## |###### +1.0|####### |## +1.5|## |# +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%