rain..........................59.68789% offense.......................55.78851% sun...........................34.25292% balance.......................23.86815% hyperoffense..................17.46023% weatherless...................14.26952% multiweather..................13.08632% sand.......................... 8.74089% sunoffense.................... 3.21811% rainoffense................... 1.76518% stall......................... 1.48773% sunstall...................... 1.45946% semistall..................... 1.39538% dragmag....................... 0.75294% sandoffense................... 0.68844% trickroom..................... 0.16740% tricksand..................... 0.15733% hail.......................... 0.04874% choice........................ 0.01882% batonpass..................... 0.00632% tricksun...................... 0.00292% trickrain..................... 0.00113% sandstall..................... 0.00019% rainstall..................... 0.00001% monotype...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.311) | -2.0|# |# -1.5|#### |################# -1.0|####### |######## -0.5|############################## |########################### 0.0|################# |###################### +0.5|######### |# +1.0|# |# +1.5|## | +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.67%