weatherless...................53.02869% balance.......................36.28997% offense.......................34.37186% sand..........................23.49576% hyperoffense..................19.46421% rain..........................18.82064% semistall..................... 6.90015% dragmag....................... 4.92287% voltturn...................... 3.85802% sun........................... 3.33041% stall......................... 2.97382% choice........................ 2.82982% monotype...................... 1.97379% hail.......................... 1.73766% rainoffense................... 0.93986% sandoffense................... 0.91942% trickroom..................... 0.76325% sandstall..................... 0.74551% rainstall..................... 0.63917% sunstall...................... 0.31595% monodragon.................... 0.31275% multiweather.................. 0.28249% sunoffense.................... 0.25382% tricksand..................... 0.25357% monofighting.................. 0.20164% monosteel..................... 0.18748% hailstall..................... 0.16533% monoghost..................... 0.15398% monopsychic................... 0.15158% tailwind...................... 0.14901% monoflying.................... 0.12476% monorock...................... 0.11970% monobug....................... 0.11583% monowater..................... 0.11176% monofire...................... 0.10791% monoground.................... 0.10056% monopoison.................... 0.07626% monoelectric.................. 0.07116% monoice....................... 0.06848% mononormal.................... 0.06093% monodark...................... 0.05937% hailoffense................... 0.05809% monograss..................... 0.04067% allweather.................... 0.03412% trickhail..................... 0.02283% tricksun...................... 0.01374% gravity....................... 0.00872% monofairy..................... 0.00420% trickrain..................... 0.00122% Stalliness (mean: -0.118) -2.0|##### |######### -1.5|############## |##################### -1.0|##################### |######################### -0.5|########################## |########################## 0.0|############################ |############################ +0.5|############################## |########################### +1.0|############### |########## +1.5|##### |### +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%