weatherless...................76.25370% offense.......................38.34105% balance.......................37.22122% sand..........................16.00989% hyperoffense..................14.98850% sun........................... 6.98277% semistall..................... 6.35986% voltturn...................... 4.53994% stall......................... 3.08937% rain.......................... 2.61844% multiweather.................. 2.48614% monotype...................... 2.38140% sandoffense................... 1.26236% hail.......................... 0.63788% choice........................ 0.52290% dragmag....................... 0.52054% trickroom..................... 0.51818% monobug....................... 0.44809% sunoffense.................... 0.38903% monowater..................... 0.37721% sandstall..................... 0.34808% rainoffense................... 0.22601% monopsychic................... 0.17719% mononormal.................... 0.15120% monofighting.................. 0.14648% monoflying.................... 0.13703% monoghost..................... 0.12364% monofire...................... 0.11340% monograss..................... 0.11261% monosteel..................... 0.10868% monofairy..................... 0.10001% monoground.................... 0.10001% monopoison.................... 0.08269% monoelectric.................. 0.08190% gravity....................... 0.08111% monodark...................... 0.07954% monodragon.................... 0.07324% monoice....................... 0.05749% tailwind...................... 0.05355% tricksand..................... 0.05355% monorock...................... 0.03544% sunstall...................... 0.02993% rainstall..................... 0.02599% trickhail..................... 0.02205% hailstall..................... 0.01260% hailoffense................... 0.01103% allweather.................... 0.00473% Stalliness (mean: -0.083) -2.0|### |##### -1.5|######## |############ -1.0|################ |################## -0.5|######################## |######################### 0.0|############################## |########################### +0.5|######################## |############### +1.0|######## |####### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%