weatherless...................98.84259% offense.......................57.91607% hyperoffense..................31.17012% dragmag.......................12.64793% balance....................... 9.31924% batonpass..................... 7.06797% rain.......................... 0.98160% voltturn...................... 0.93279% semistall..................... 0.89452% stall......................... 0.70005% rainstall..................... 0.60070% trapper....................... 0.32161% sun........................... 0.14602% monotype...................... 0.13205% monoghost..................... 0.10749% sand.......................... 0.03104% rainoffense................... 0.02124% multiweather.................. 0.01682% monobug....................... 0.01636% hail.......................... 0.01556% monopsychic................... 0.00895% monoflying.................... 0.00658% monoelectric.................. 0.00552% sunoffense.................... 0.00288% monodark...................... 0.00286% monofairy..................... 0.00175% mononormal.................... 0.00109% monopoison.................... 0.00083% choice........................ 0.00053% hailoffense................... 0.00034% monograss..................... 0.00005% sandoffense................... 0.00004% monofire...................... 0.00003% monosteel..................... 0.00001% monorock...................... 0.00001% sandstall..................... 0.00001% monowater..................... 0.00001% monoground.................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% trickroom..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.751) |# -3.0| |## -2.0|### |############# -1.0|########## |############################## 0.0|########## |### +1.0|# |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.39%