weatherless...................69.99361% offense.......................52.09866% hyperoffense..................24.32111% balance.......................19.48204% sun...........................17.13011% rain..........................12.78456% monotype...................... 8.31356% multiweather.................. 6.41196% batonpass..................... 6.07732% sand.......................... 4.43372% semistall..................... 2.57768% sunoffense.................... 2.48833% hail.......................... 2.17973% mononormal.................... 1.78207% stall......................... 1.52051% rainoffense................... 1.27405% monobug....................... 0.86367% voltturn...................... 0.83585% monoflying.................... 0.82402% monoghost..................... 0.60921% monowater..................... 0.59116% monodragon.................... 0.57666% monopsychic................... 0.54501% monosteel..................... 0.48258% choice........................ 0.47340% monofighting.................. 0.47044% sandoffense................... 0.46808% monorock...................... 0.46038% dragmag....................... 0.43671% monopoison.................... 0.38227% monoground.................... 0.37754% monodark...................... 0.36866% monofairy..................... 0.33700% monofire...................... 0.31600% monoice....................... 0.30949% hailoffense................... 0.29440% monograss..................... 0.27369% trickroom..................... 0.27043% monoelectric.................. 0.25682% trapper....................... 0.23463% sunstall...................... 0.12545% sandstall..................... 0.09202% tailwind...................... 0.08107% rainstall..................... 0.03373% trickhail..................... 0.02574% gravity....................... 0.01775% tricksun...................... 0.00651% swagplay...................... 0.00621% hailstall..................... 0.00503% trickrain..................... 0.00444% allweather.................... 0.00385% tricksand..................... 0.00325% Stalliness (mean: -0.473) |# -2.0|## |########### -1.0|######################### |############################## 0.0|##################### |########## +1.0|#### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%