weatherless...................68.55509% offense.......................51.58009% hyperoffense..................24.42021% balance.......................19.67920% sun...........................18.35532% rain..........................13.73563% monotype...................... 7.69513% multiweather.................. 6.95525% batonpass..................... 5.79001% sand.......................... 4.32744% semistall..................... 2.70617% sunoffense.................... 2.61943% hail.......................... 2.09387% stall......................... 1.61433% mononormal.................... 1.54205% rainoffense................... 1.37328% voltturn...................... 0.84118% monobug....................... 0.82703% monoflying.................... 0.74692% monoghost..................... 0.61958% monodragon.................... 0.55533% monowater..................... 0.51987% monopsychic................... 0.51495% choice........................ 0.47362% sandoffense................... 0.46407% monofighting.................. 0.45965% monosteel..................... 0.42523% dragmag....................... 0.42478% monorock...................... 0.39356% monoground.................... 0.36102% monodark...................... 0.34286% monopoison.................... 0.33158% monofairy..................... 0.31289% trickroom..................... 0.29481% monoice....................... 0.28990% hailoffense................... 0.28549% monofire...................... 0.27444% trapper....................... 0.24528% monograss..................... 0.23687% monoelectric.................. 0.22175% sunstall...................... 0.13436% sandstall..................... 0.10101% tailwind...................... 0.07600% rainstall..................... 0.03316% trickhail..................... 0.02897% gravity....................... 0.02139% tricksun...................... 0.00716% swagplay...................... 0.00576% hailstall..................... 0.00492% trickrain..................... 0.00385% allweather.................... 0.00347% tricksand..................... 0.00269% Stalliness (mean: -0.465) |# -2.0|## |########### -1.0|########################## |############################## 0.0|##################### |########### +1.0|#### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%