weatherless...................78.51880% offense.......................40.50376% balance.......................35.03008% hyperoffense..................12.95489% sun...........................10.41353% rain.......................... 9.87970% semistall..................... 9.25564% voltturn...................... 7.04511% monotype...................... 5.36090% batonpass..................... 4.77444% multiweather.................. 2.85714% stall......................... 2.25564% sand.......................... 2.17293% hail.......................... 1.96992% monoghost..................... 1.26316% monobug....................... 1.20301% rainoffense................... 1.12030% monopsychic................... 1.03759% sunoffense.................... 1.02256% mononormal.................... 0.58647% monodragon.................... 0.39098% monowater..................... 0.35338% monopoison.................... 0.29323% monodark...................... 0.26316% dragmag....................... 0.24812% monoflying.................... 0.24060% choice........................ 0.23308% monoground.................... 0.23308% monograss..................... 0.22556% monosteel..................... 0.21053% sunstall...................... 0.18797% monofire...................... 0.18797% monofighting.................. 0.17293% monoice....................... 0.17293% monorock...................... 0.16541% monoelectric.................. 0.14286% rainstall..................... 0.12782% sandoffense................... 0.11278% trickroom..................... 0.08271% monofairy..................... 0.07519% sandstall..................... 0.04511% trickrain..................... 0.02256% allweather.................... 0.02256% hailstall..................... 0.00752% Stalliness (mean: -0.070) -3.0|# |# -2.0|## |####### -1.0|################ |########################## 0.0|############################## |###################### +1.0|############### |##### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.79%